Object in a 3D scene.
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#include <SceneObject.h>
Object in a 3D scene.
A SceneObject is transformable in world space.
◆ SceneObject()
spatium::gfx3d::SceneObject::SceneObject |
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◆ transform()
Transform& spatium::gfx3d::SceneObject::transform |
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Get the transformation.
- Returns
- transformation
◆ m_transform
Transform spatium::gfx3d::SceneObject::m_transform |
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protected |
The documentation for this class was generated from the following file:
- /home/martijn/Development/Projects/SpatiumLib/include/spatium/gfx3d/SceneObject.h